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Tactiquest is a tactical combat TTRPG with the following design goals:

  • Strategic, fast-paced fights with no wasted turns and no stuns, meaning time spent on fights is boiled down to interesting decisions and impactful abilities rather than waiting for a good die roll to land a hit or shrug off being stunned.
  • A wide variety of flavorful and focused character classes designed to capture specific, compelling fantasies and feel wildly distinct from each other.
  • A mostly diceless approach that brings player input to the forefront, using dice only to set up situations, never to resolve them.
  • An emphasis on resource management and attrition, tuned to fit the pace of a typical campaign.
  • Player-driven sandbox campaigns designed to facilitate exploration and setting your own goals.
  • A buffet of evocative and interesting monsters who are easy to run while providing a more interesting challenge than simple bags of hit points.

Tactiquest is currently in playtesting so you may run into balance issues, typos, inconsistencies or clearly unfinished sections; the bestiary also only has about half the planned number of included monsters.

A google docs sheet for Tactiquest can be found here.

Looking to run, play or discuss Tactiquest with others? Try joining Level2janitor's discord server!

Updated 1 day ago
Published 3 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorlevel2janitor
TagsIndie, Tactical, Tactical RPG, Tabletop role-playing game

Download

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Click download now to get access to the following files:

Tactiquest - Core book (playtest 1.0).pdf 2.9 MB
Tactiquest - Bestiary (playtest 1.0).pdf 2 MB

Comments

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(+1)

Hey this is a neat concept! I really like the art style. I like all your design goals too!